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dragonkin the banished

Dragonkin The Banished Review: Combat, Builds & Co-Op

Action RPG fans have no shortage of loot-driven adventures in 2026, but Dragonkin: The Banished enters the genre with a few ideas that genuinely stand out. Developed by Eko Software and published by Nacon, the game mixes fast hack ’n’ slash combat with a surprisingly deep build system and a city-building progression layer that separates it from traditional ARPGs.

While it doesn’t completely dethrone giants like Diablo IV or Last Epoch, it delivers enough originality and satisfying combat to make it one of the more interesting mid-budget ARPG releases of the year. If you enjoy in-depth breakdowns of modern games, you can explore more detailed analysis in The Complete Game Reviews Hub, along with comparisons like Is Cyberpunk 2077 Worth It in 2025/2026? and Is Hogwarts Legacy Good?

What Is Dragonkin The Banished? (Game Overview)

Quick Facts at a Glance

Detail Info
Developer Eko Software
Publisher Nacon
Genre Action RPG / Hack ’n’ Slash
Early Access Release Date March 6, 2025 (PC/Steam)
Full Release Date March 16, 2026 (PC) / March 19, 2026 (PS5, Xbox Series X|S)
Price ~$39.99 (PS5/Xbox) / ~$20.99 (Steam)
Platforms PC (Steam), PlayStation 5, Xbox Series X|S
Co-op Online Co-op up to 4 players; Local Couch Co-op (2 players)
Metacritic Score Mixed / ~50–70 (varies by outlet)
Steam Rating Mostly Positive (73–75%)

Setting and Core Premise

Dragonkin: The Banished takes place in a dark fantasy world poisoned by dragon blood corruption. Ancient Dragon Lords have devastated civilization, and humanity survives in isolated strongholds while monstrous creatures roam the wilds.

Players choose from powerful hero classes and gradually hunt the four Ancestral Dragons responsible for the corruption. The central hub city, Montescail, evolves alongside your progress and acts as more than a simple menu area. Vendors, upgrades, crafting systems, and passive bonuses expand as the city develops.

The ultimate goal is simple: become powerful enough to eliminate the dragon threat permanently.

Editions and Pricing

The game is available in multiple editions:

  • Standard Edition — Base game with full campaign access
  • Blood Scales Edition — Includes cosmetics, bonus items, and additional digital rewards
  • Founder/Lord Packs — Steam-exclusive bundles aimed at early supporters

Pricing varies significantly between platforms. PC players get the better deal, with the Steam version launching around $20.99, while console editions cost closer to $39.99.

Dragonkin The Banished Review — My Honest Take

First Impressions and Prologue Experience

The opening hours are surprisingly strong. Instead of forcing players to blindly pick a class, the game begins with a cinematic prologue that temporarily lets you experience all four classes at near endgame strength.

This immediately showcases the combat potential and gives players a taste of the flashy late-game abilities before committing to a main class. It’s a smart design choice that many ARPGs could learn from.

The downside is that the game sets expectations incredibly high early on. Once the full campaign begins, progression temporarily feels slower and less explosive.

See also  Uncharted 4 Review: 9 Essential Reasons It’s a Masterpiece

Combat and Gameplay Feel

Combat is where Dragonkin: The Banished shines the brightest. If you enjoy RPG progression systems like these, you may also like deeper RPG experiences such as Witcher 3 Next Gen Update, Octopath Traveler II Review, or Metaphor: ReFantazio Review, which all explore different styles of build-driven gameplay.

Abilities feel impactful, enemy packs explode satisfyingly, and visual clarity remains strong even during chaotic fights. That readability is critical in ARPGs where dozens of effects can overwhelm the screen.

The game clearly borrows inspiration from Diablo IV’s dungeon structure and loot loop, but it introduces enough unique mechanics to avoid feeling like a clone. 

Still, balancing remains inconsistent. Certain skill combinations can trivialize bosses, while some classes feel noticeably weaker during early progression.

Ancestral Grid — The Signature Build System

dragonkin the banished

The standout feature is unquestionably the Ancestral Grid.

Instead of traditional skill trees, players arrange fragments on a modular board that creates synergies, passive effects, and skill transformations. The system encourages experimentation because layouts can be rearranged freely without excessive penalties.

This creates far more flexibility than many competing ARPG systems.

Wyrmlings — small dragon companions — add another layer of customization by granting elemental bonuses and autonomous combat skills.

For build-crafters, this system alone may justify playing the game.

City-Building with Montescail

Montescail is more than a decorative hub.

As players progress, the city unlocks:

  • New merchants
  • Crafting stations
  • Passive account bonuses
  • Endgame services
  • Upgrade systems

The concept is refreshing because it gives progression a visual and mechanical payoff outside combat.

However, early city upgrades can feel slow, occasionally interrupting gameplay momentum.

Story and World-Building

The lore itself is interesting, particularly the themes surrounding dragon corruption and fallen civilizations.

Unfortunately, storytelling execution is uneven.

The game throws many names, factions, and historical details at players rapidly, making the narrative feel dense and occasionally confusing. Environmental storytelling works better than direct dialogue, and emotional character moments rarely land with enough impact.

Players focused primarily on narrative depth may leave disappointed.

Visuals, Audio, and Performance

The environmental variety is excellent.

You’ll travel through:

  • Toxic swamps
  • Volcanic wastelands
  • Frozen mountains
  • Corrupted forests

The soundtrack, composed by Daniel Sadowski, delivers over 70 minutes of orchestral fantasy music that fits the world exceptionally well.

Performance is less consistent. Early PC versions suffered from Unreal Engine 5 stuttering, UI quirks, and occasional animation bugs. Patches have improved stability significantly, but technical roughness still appears occasionally.

Dragonkin The Banished PS5 Review — Console-Specific Notes

The PS5 version benefits from a smoother overall launch state compared to early PC builds.

Notable console features include:

  • DualSense vibration integration
  • Split-screen couch co-op
  • Stable controller support
  • Improved optimization compared to earlier PC patches

Performance mode generally maintains stable frame rates, though crowded endgame encounters can still produce occasional dips.

Dragonkin The Banished — Pros and Cons

dragonkin the banished

✅ Pros ❌ Cons
Excellent Ancestral Grid build system Convoluted narrative
Satisfying combat loop Gear rewards sometimes feel bland
Unique city-building layer Limited early skill variety
Strong co-op support Repetitive late-game enemies
Great value for price Voice acting quality varies
Flexible build experimentation Minor technical issues remain

Dragonkin The Banished Classes — Full Breakdown

dragonkin the banished

Overview of All Four Hero Classes

Class Combat Style Resource System
Knight Hybrid frontline melee Energy + Fuel
Barbarian Melee bruiser Rage
Oracle Elemental ranged caster Mana
Tracker Mobile ranged rogue Agility
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Knight — The Hybrid Frontline Tank

The Knight excels at survivability and crowd control. Its hybrid mechanics balance offense and defense effectively, making it ideal for beginners and solo players.

Barbarian — The Melee Bruiser

The Barbarian focuses on relentless aggression and rage-fueled burst damage. It thrives in close combat and clears enemy packs rapidly.

Oracle — The Elemental Caster

The Oracle specializes in ranged elemental destruction and benefits heavily from advanced Ancestral Grid optimization.

This is arguably the strongest late-game class for players who enjoy build experimentation.

Tracker — The Mobile Ranged Rogue

Added during the 2025 Tracker Update, the Tracker emphasizes mobility, kiting, and precision gameplay.

It rewards experienced ARPG players comfortable with fast movement and positioning.

Dragonkin The Banished Builds — Best Strategies Per Class

Oracle Build Guide

For Oracle players, focus heavily on elemental synergy fragments inside the Ancestral Grid.

Recommended priorities include:

  • Chain lightning amplification
  • AoE elemental spread effects
  • Mana regeneration nodes
  • Fire/frost hybrid scaling

Pairing offensive Wyrmlings with AoE-focused skills creates devastating Chaos Hunt clears.

Knight Build Guide

The Knight performs best with balanced survivability and sustained DPS.

Key priorities include:

  • Defensive fragment clusters
  • Fuel regeneration efficiency
  • Crowd-control enhancements
  • Shield-based retaliation effects

Barbarian Build Guide

Barbarian gameplay revolves around efficient rage generation.

Strong setups include:

  • Rage-per-hit fragment chains
  • Critical strike amplifiers
  • Leap-and-cleave combinations
  • Berserk uptime optimization

Tracker Build Guide

Tracker builds thrive on agility scaling and movement bonuses.

Focus on:

  • Mobility fragments
  • Poison or bleed synergies
  • High attack speed
  • Kiting-focused Wyrmling support

Dragonkin The Banished Co-Op — How Multiplayer Works

dragonkin the banished

Co-Op Modes Explained

The game fully supports cooperative play across nearly all activities.

Available modes include:

  • Online co-op for up to 4 players
  • 2-player local split-screen on consoles
  • Shared city progression systems
  • Multiplayer endgame Chaos Hunts

Montescail can also host up to 16 players simultaneously.

Co-Op Tips and Best Practices

Strong team combinations include:

  • Knight + Oracle
  • Barbarian + Tracker
  • Double frontline with ranged support

Communication matters heavily during higher-difficulty Chaos Hunts, especially when coordinating crowd control and boss mechanics.

Dragonkin The Banished Gameplay — Core Systems Explained

Combat Loop and Progression

The core gameplay loop follows a familiar but addictive structure:

  1. Kill enemies
  2. Collect loot
  3. Upgrade the Ancestral Grid
  4. Unlock stronger content
  5. Repeat at higher difficulty

Hunting Boards and Chaos Hunts provide long-term replayability.

Loot and Gear System

Loot includes rarity tiers, upgrade systems, modifiers, and crafting interactions.

However, item excitement remains one of the game’s weaker areas. Compared to genre leaders, legendary drops rarely feel transformative enough.

The built-in loot filter system helps reduce clutter significantly.

Endgame Content Overview

Endgame activities revolve around Hunts and Chaos Hunts.

These modes introduce:

  • Difficulty modifiers
  • Stronger enemies
  • Better rewards
  • Scaling boss encounters
  • Rare crafting materials

The Ancestral Dragon battles are among the game’s strongest endgame moments.

Dragonkin The Banished Roadmap — What’s Coming Next

Early Access to Full Release Timeline

Phase Key Content Added
Early Access Launch (Mar 2025) Knight, Oracle, Barbarian + Chapter 1
Autumn 2025 Update Tracker class, online multiplayer, new biome
Full Release 1.0 (Mar 2026) Complete campaign, console launch, Chaos Hunt

Post-Launch Roadmap and Community Updates

The developers have maintained relatively active communication through patches and balance updates.

Planned improvements include:

  • Additional endgame content
  • Balance changes
  • Performance optimization
  • Quality-of-life upgrades

Dragonkin The Banished Metacritic Score — What Critics Are Saying

Professional Review Score Summary

Platform / Outlet Score / Verdict
Metacritic (PC) Mixed (~50–70 range)
Steam User Score Mostly Positive (73–75%)
TheSixthAxis 7/10
GamingBolt Positive
Thumb Culture (PS5) Silver Award
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What Players Are Saying (Steam & Reddit)

Common praise includes:

  • Strong combat feel
  • Deep build customization
  • Excellent co-op support
  • Fair pricing

Common criticisms include:

  • UE5 stuttering
  • Slow tutorial pacing
  • Weak loot excitement
  • Repetitive late-game enemies

Fortunately, player sentiment improved noticeably after post-launch patches.

How Does Dragonkin The Banished Compare to Other ARPGs?

Dragonkin vs. Diablo IV vs. Last Epoch

Feature Dragonkin: The Banished Diablo IV Last Epoch
Build Depth Ancestral Grid Paragon Board Skill Trees
Co-op Up to 4 Players Up to 4 Players Up to 4 Players
City Building Yes No No
Price (PC) ~$20.99 ~$69.99 ~$34.99
Tone Dark fantasy / dragons Gothic horror Time-travel fantasy

Who Should Play Dragonkin The Banished?

✅ ARPG fans seeking a cheaper alternative to Diablo IV
✅ Players who enjoy experimenting with builds
✅ Co-op groups looking for a shared campaign experience

❌ Narrative-focused players
❌ Players expecting AAA polish
❌ Loot hunters seeking highly complex itemization

About Dragonkin: The Banished

Dragonkin: The Banished is a dark fantasy action RPG developed by Eko Software and published by Nacon. The game combines fast-paced hack-and-slash combat with deep character customization through its unique Ancestral Grid system. Players choose from four hero classes — Knight, Barbarian, Oracle, and Tracker — and battle through a world corrupted by ancient dragon blood.

One of the game’s standout features is Montescail, a living hub city that grows as players progress through the campaign. The game also supports full online co-op for up to four players and local couch co-op on consoles. With flexible builds, dragon companions called Wyrmlings, and replayable endgame activities like Chaos Hunts, Dragonkin: The Banished offers a fresh take on the ARPG genre. While the story and loot systems are not perfect, the satisfying combat and strong build variety make it a solid option for fans of games like Diablo IV and Last Epoch.

Minimum System Requirements

Component Minimum
OS Windows 10 64-bit
Processor Intel Core i5-6600 / AMD Ryzen 3 1200
Memory 8 GB RAM
Graphics NVIDIA GTX 970 / AMD RX 570
DirectX Version 12
Storage 60 GB available space

Recommended System Requirements

Component Recommended
OS Windows 10/11 64-bit
Processor Intel Core i7-8700 / AMD Ryzen 5 3600
Memory 16 GB RAM
Graphics NVIDIA RTX 2060 / AMD RX 6700 XT
DirectX Version 12
Storage 60 GB SSD available space

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Final Verdict — Is Dragonkin The Banished Worth Buying?

Overall Score Breakdown

Category Rating
Combat ⭐⭐⭐⭐
Build System ⭐⭐⭐⭐½
Story ⭐⭐½
Co-op Experience ⭐⭐⭐⭐
Visual Design ⭐⭐⭐⭐
Value for Money ⭐⭐⭐⭐
Overall ⭐⭐⭐½ / 5

Should You Buy It Now or Wait?

Buy now if:

  • You enjoy ARPG build experimentation
  • You have friends for co-op
  • You want a budget-friendly hack ’n’ slash game

Wait for a sale if:

  • You mainly play solo
  • Narrative depth matters heavily to you

Avoid if:

  • You expect ultra-polished AAA production values

Overall, Dragonkin: The Banished succeeds because it dares to experiment within a crowded genre. The Ancestral Grid system, flexible co-op structure, and evolving city mechanics give it a unique identity, even if the story and loot systems don’t always reach the same level.

For ARPG fans searching for something fresh without spending full AAA pricing, this is an easy recommendation.

Frequently Asked Questions (FAQ)

What is the Dragonkin The Banished release date?

The full PC release launched on March 16, 2026, while PS5 and Xbox Series X|S versions launched on March 19, 2026.

What is the price of Dragonkin The Banished?

The game costs approximately $20.99 on Steam and around $39.99 on consoles.

Is Dragonkin The Banished available on PS5?

Yes, the PS5 version launched in March 2026 with couch co-op support.

How many players can play co-op?

The game supports up to 4 online players and 2-player local split-screen co-op on consoles.

What are the classes in Dragonkin The Banished?

The four playable classes are:

  • Knight
  • Barbarian
  • Oracle
  • Tracker

What is the Blood Scales Edition?

The Blood Scales Edition is a premium version that includes bonus cosmetics and additional digital content.

What is the Metacritic score?

Review scores range from mixed to moderately positive depending on platform and publication.

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